3.26.2013

Weekly Study- GL-06 pt.2

Here is the finished product. It was kinda fun to add personality to such a sterile gun. The gun uses 1024  diffuse/normal/specular/gloss maps and the attachments use 512 respectively. It was rendered in Marmoset.



3.19.2013

Weekly Study - GL-06 Grenade Launcher

This week was about accuracy. This is a GL-06 grenade launcher with various attachments. There was a lot of shortcuts I could have taken to cut down the modeling time, but accuracy was the goal above all else. About 8 hours on the gun and another 3 hours on accessories. If I take this to low-poly I'll probably beat it up in zbrush a little.



3.09.2013

Weekly Study - Painting technique

This week was a speed painting. This painting was more about technique and lighting than subject matter. I wanted to practice a more fluid, painterly style. It was supposed to be a speed painting, but then I got into it and ended up at about 5 hours. Oh well. 

11.28.2012

Prop Work for Halo 4


This is the collection of my work on Halo 4 for 343i. 















3.31.2012

Title_Here!

Here is a sculpt of a Satyr character as well as some quick costume variants from a side project that seems promising. The art styles a lot of fun to work in.


3.26.2012

Voda Poster

Here is a poster design I did for Voda Digital LLC.